![]() I had no problem with watching Donkey Kong rain down lightning-enhanced soccer balls the first couple of times, but I just wanted to skip the animation after that. These megastrike attacks are impressive when you first see them, but they quickly become tiresome thanks to the unskippable animations. A quick flick of the remote will cause your character to perform a big tackle, and you'll point at the screen to block "megastrike" charges. ![]() Thankfully, Nintendo kept motion control to a minimum, perhaps accurately predicting that it wouldn't have many useful applications in this sport. ![]() I was a little concerned with how soccer gameplay would translate to the Wii's remote and nunchuk. Mario Strikers Charged is the sequel to the Gamecube original, a title that was met with mostly positive (but not overwhelmingly so) reviews. Despite my (and 99% of the rest of the country's) complete apathy towards the yawn-inducing sport, Nintendo has managed to make it semi-entertaining to play. Good: Variety of shots and weapons, music, online playīad: Gameplay gets old after a bit, annoying A.I., unskippable cutscenesĬonsidering the Mario gang has dabbled in go-karting, baseball, tennis, and 3-on-3 basketball, I was really hoping to see them take on football.
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